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If you're overclocking, or otherwise need regular access to the BIOS, you might want to leave this off, but most people could benefit from turning it on if it isn't already. Unlike Fast Startup in Windows, the Fast Boot setting (or whatever it's called on your motherboard) bypasses some of the initial tests your computer runs when it first starts up. Some computers have a Fast Boot setting in the BIOS. Be sure to click Save changes when finished. You should see a checkbox next to Turn on fast startup in the list of options. If it's grayed out, you'll need to click the Change settings that are currently unavailable link at the top of that window first, then turn on the Fast Startup feature. Open Control Panel and choose Power Options > Choose what the power buttons do.
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This may be enabled by default on many machines, but if you ever turned it off-or if it wasn't enabled on the desktop you built yourself-you can flip the switch pretty easily.
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Rebooting is unaffected, though, so if you run into problems with Windows Update or getting into your BIOS, you may have to restart your PC to perform those tasks rather than shutting down. It won't save your open applications, like hibernation will, but the under-the-hood OS will go into hibernation mode, helping you start up with a clean state faster. Essentially, this is a sort of halfway mode between hibernating and shutting down. Windows has a feature called Fast Startup that does exactly what it sounds like, and this is an obvious first stop in your quest.
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Why isn't this overloading CPU? You can look at the source code here anyway, it basically waits some CPU cycle before iterating over. This also works perfectly, and it basically consists of a while loop with a negated condition that is returned by the above lambda method. In order to avoid to add reference, you can use a simple trick, the so-called spin waiting, importing System.Threading: SpinWait.SpinUntil(() => false) This doesn't leak CPU and works successfully. However, it'll cause the CPU to overload, as it's therefore forced to iterate infinitely.Īt this point, you can opt to use class (but it requires you to add reference): Application.Run() The below example is the simplest one, to be put at the end of your program: while (true) If you want to keep your application opened, you have to do something in order to keep its process alive. To do that you can put the Console.ReadLine() in a finally block: #if DEBUG You might also want the window to stay open if an uncaught exception was thrown. Something like: #if DEBUGĬonsole.WriteLine("Press enter to close.") The best compromise is probably to call the Console.ReadLine method only when debugging the application by wrapping it in a preprocessor directive. Adding this line to the end of your code (just before the return statement) will cause the application to wait for you to press a key before exiting.Īlternatively, you could start the application without the debugger attached by pressing Ctrl+ F5 from within the Visual Studio environment, but this has the obvious disadvantage of preventing you from using the debugging features, which you probably want at your disposal when writing an application. The Console.ReadLine method is one way of doing that. If you want to keep it open for debugging purposes, you'll need to instruct the computer to wait for a key press before ending the app and closing the window. When console applications have completed executing and return from their main method, the associated console window automatically closes. The issue here is that their Hello World Program is showing up then it would immediately close.īecause it's finished.
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